In my latest commit to LWUIT's trunk I added one of the major features intended for the next version of LWUIT: PeerComponent support. Peer components are essentially native components, e.g. a "fake" LWUIT component which represents the true underlying phone platform native component. This functionality is implementation specific and only works on RIM right now (we have a POC on AWT as well), it will not work for MIDP 2.x which doesn't allow arbitrary component placement.
Generally when we call LWUIT a lightweight framework we are borrowing the concept from Swing which treats all components implemented in pure java as lightweight (or peerless components) and all native OS components (such as AWT components) as heavyweight (or peer components).
In LWUIT we could not integrate with heavyweight/native components so we took advantage of that and generally took over the entire screen. Which is normally a huge advantage for LWUIT since it allowed us to implement lots of cool special effects very easily and streamline our implementation/porting efforts.
However as we ventured to platforms other than MIDP and even within some MIDP special cases (such as the MediaComponent) we wanted to allow implementation specific enhancements that provide some advantages only the native platform can offer. E.g. text input usually works best on the native front since it has access to localization/dictionary information that we are not privilege to.
In my latest commit I opened up a feature allowing implementation authors to expose access to the native component model and allow embedding such components in LWUIT. E.g. within the new blackberry implementation you can now do something like this:
ButtonField nativeRIMButton = new ButtonField("Hello");
PeerComponent peer = PeerComponent.create(nativeRIMButton);
While the example above might not be so useful for a button it would definitely ease integration with platform specific features and 3rd party widgets. However, this feature comes with MANY limitations and issues...
Peer components are rendered by the native platform hence the LWUIT drawing might have some issues with them. Currently under blackberry all peers are always rendered on top of everything hence no z-ordering or glasspane effects.
In the case of dialogs/menus etc. the peer components would disappear in the current implementation. I hope to improve this logic but its quite probable that glass panes/z-ordering will never work for peer components on RIM since the RIM API is very thread sensitive and won't allow us to perform the drawing on the LWUIT thread without risking major deadlocks.
As part of this change I deprecated the MediaComponent completely and replaced it with the more elaborate VideoComponent which in itself is a subclass of PeerComponent. The video component tries to hide the MMAPI implementation details further to allow different media API's in underlying native platforms e.g. JMF on TV.
I'll try to give more examples and details in my next blog post.